Name

Jennifer Limson

About

​I'm a 2D and 3D artist from Sydney, Australia. I have worked in both film and games and am interested in furthering my career with work I can apply my various skills to. I'm currently working on a personal project at Big Paw Games as Art Director and many other roles on Rumble Academy.

I have also worked as a Freelance Artist creating graphics, textures, designs and illustrations for medical studies, mobile apps, writers and commissioners.

Skills and Attributes
Adobe Creative Suite

  • PhotoShop (Advanced)
  • Illustrator (Intermediate)
  • InDesign (Basic)
  • After Effects (Basic)
  • Sketch (Advanced)
    Digital Painting, Illustration and Concept Art
  • Illustration (Advanced)
  • Character Design - Humanoids and -
  • Anthropomorphic (Advanced)
  • Backgrounds (Intermediate)
  • Paint Tool SAI (Advanced)
  • Clip Studio Paint (Intermediate)
  • Autodesk Sketch (Advanced)
    User Interface Design
  • Graphics and Prototyping (Advanced)
  • Invision (Intermediate)
    Game Design
  • Storyboarding (Intermediate)
  • Level / Environmental Design (Intermediate)
    3D
  • Autodesk Maya (Advanced)
  • Unity (Basic)
  • Modelling (Intermediate)
  • Texturing (Advanced)
  • Rigging (Basic)
  • Animation (Advanced)

Experience

Concept Artist

Featherweight Games, Sydney, Australia

Concept Artist​, Texture Artist and Illustrator for Rodeo Stampede (iOS and Android)

  • Design of character outfits, accessories and animal skins.
  • Created animal stickers for iOS.

3D Background Texture Artist

Planet 55 Studios, Australia

3D Background Artist for Prisoner Zero (ABC3)

  • UV unwrapping and texturing 3D models for backgrounds

2D Artist

Zybox Gaming, Australia

Texture Artist, UI Artist, Illustrator

  • Texturing multiple 3D assets
  • Illustrating and designing promotional artwork for Google Play and the App store.
  • Designing User Interface appearance
  • Projects include: Z-Man, Quick Thinking Arrows and Octa Puzzle (iOS and Android)

Art Director

Big Paw Games, Sydney, Australia

Art Director, Concept Artist, Illustrator, 3D Generalist, UI Artist and Game Designer

  • Creating concept art for character designs, level/environmental design and game mechanics
  • Creating 3D characters and assets as well as texturing
  • Creating promotional illustrations and artwork for banners and social media
  • Designing and prototyping User Interface
  • Projects include: Rumble Academy (PS4, Xbox and PC)

Education

Vocational Graduate Diploma in Management (Learning)

Academy of Interactive Entertainment (AIE), Sydney, Australia

Advanced Diploma Specialising in Game Art

Academy of Interactive Entertainment (AIE), Sydney, Australia

Specialties

  • Digital Painting
  • Sketching
  • Character Design
  • Concept Art
  • Illustration
  • Graphic Design
  • Low Poly Modelling
  • Texturing
  • Photoshop
  • Paint Tool SAI

Skills

  • Digital Painting
  • Illustration
  • Concept Art
  • Character Design
  • User Interface Design
  • Graphic Design
  • 3D Modelling
  • UV Unwrapping
  • Texturing